Author: Cassie Phillips

Over the last few decades, there’s been an evolution in how video games are delivered. Gaming have predominantly sold on some form of hard media. From the evolution of floppy discs to cartridges and finally to compact discs (or if you’re Nintendo, SD cards), games have always had a physical medium for us to hold. But times are changing. The popularity of services such as Steam has started to hamper the sales of physical copy games. Big consoles developed by Sony, Microsoft and Nintendo are also offering downloadable titles that don’t require a box or disc. Virtual reality is another growing…

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